I like play that slowly builds tension and then releases it with intensity and consequences. Maps. Sounds of nature. Long distances. The passage of time. Night and day cycles. Changing light. Clouds. Weather. Wind, foliage, animals, dust, fog, rain, lightning storms.
From Charlotte Gordon’s introduction to Mary Shelley’s Frankenstein: The 1818 Text:
…Ultimately, the absence of strong women holds the key to Frankenstein’s main themes. When women are not allowed to have a voice, or to play important roles in society, Mary implies, loss ensues. Unchecked male ambition will lead to destruction, injustice, and devastation.
Frankenstein is the story of one man’s obsession with the creation of life, and his subsequent abandonment of his creation. It is a study of guilt and innocence, creativity and destruction. But it is also a cautionary tale. By fearing the stranger, by abusing the vulnerable and the outcast, society creates its own monsters.
In several teaching situations I remarked the lack of some basic typographic principles in young designers. I thought that it might be useful to pass some of my professional knowledge around, with the hope of improving their design skills.