Summary: Living in the natural world and experiencing some of first and recent videogames.
By Rio Arrojado, Bahia, Brazil, c. 1982. Photograph by my father, Peter Griffee. I was 5 years old, running around with shorts, often knee-high boots and a stick deep in the Brazilian Cerrado. At first we lived in tents, with a makeshift kitchen whose fire also heated water pumped in from the river. There were plant nurseries, big snakes and spiders, a cleared field for futebol and another that served as a runway for a sturdy aeroplane that was the only other way to arrive other than a two-day hike through wild savannah.
She doesn’t need people. People need her. The Ocean is the most haunting.
Nature doesn’t need people. People need nature.
Human beings are part of nature. Nature is not dependent on human beings to exist.
Human beings, on the other hand, are totally dependent on nature to exist.
The growing number of people on the planet and how we live here is going to determine the future of nature.
Studies show that even short exposures to nature can help recharge the mind’s creative potential. You’ve been sitting behind the artificially polarized light of your monitor for days on end. A walk through the woods in the brisk Autumn air will do you some good and with any luck, will help you arrive at an ideal solution to your problem.
The great oaks that line the trail have always appealed to you.