Today I called my mother in Italy and she told me she read in a newspaper there that Milton Glaser died last night, on his 91st birthday. Mom has one of Milton’s posters that he gave to me, and I gave to her. Although she never met him she was, like many, touched by his work.
It took me a while to absorb this, but tears came as I waited in line at the farmer’s market, later in the morning.
Columbia University’s Centennial Celebration of its Core Curriculum has begun and you might spot a strange logo here and there around the campus. Having designed the logotype, I wanted to give a visual overview of the work involved in making it.
Assassin’s Creed Origins has quickly become one of my favorite games through the breathtaking realization of its world alone. It is visually and aurally — both sound effects and music — beautiful, a stunning technical and artistic achievement.
Computer games increasingly shape young people’s education as we are surrounded by computers, even carrying them in our pockets.
This can be positive, but like our attention, and most things that we make, the majority of games and commentary about them are shallow, so it is worthwhile to shine a light on good writing about games.
The basic inquisitiveness of the human mind serves the fundamental desire of the human to establish meaningful relationships between himself or herself and the world, and (intrinsic to that process) to put his or her personal stamp on some aspect of the surround.